20 lines
568 B
C++
Executable file
20 lines
568 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "Animation/AnimNotifies/AnimNotify.h"
|
|
#include "AnimNotify_TerrainFootStep.generated.h"
|
|
|
|
class UParticleSystem;
|
|
|
|
UCLASS(Blueprintable, CollapseCategories, MinimalAPI)
|
|
class UAnimNotify_TerrainFootStep : public UAnimNotify {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
UParticleSystem* ParticleTemplate;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FName BoneName;
|
|
|
|
UAnimNotify_TerrainFootStep();
|
|
};
|
|
|