DRG-Femboy-Voice/Source/FSD/Public/AfflictionEffect.h
2025-04-15 12:39:31 -07:00

24 lines
628 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "AfflictionEffect.generated.h"
class UPawnAfflictionComponent;
UCLASS(Blueprintable)
class UAfflictionEffect : public UObject {
GENERATED_BODY()
public:
UAfflictionEffect();
UFUNCTION(BlueprintCallable, BlueprintNativeEvent)
bool ShouldInstantiate() const;
protected:
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void ReceiveEndEffect(UPawnAfflictionComponent* Target);
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void ReceiveBeginEffect(UPawnAfflictionComponent* Target);
};