DRG-Femboy-Voice/Source/FSD/Public/ActiveCampaingMission.h
2025-04-15 12:39:31 -07:00

20 lines
564 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "ActiveCampaingMission.generated.h"
USTRUCT(BlueprintType)
struct FActiveCampaingMission {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool HasMission;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
int32 GlobalSeed;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
int32 MissionSeed;
FSD_API FActiveCampaingMission();
};