27 lines
769 B
C++
Executable file
27 lines
769 B
C++
Executable file
#include "WalkingStateComponent.h"
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void UWalkingStateComponent::TrackGrindCallback(APlayerCharacter* User, EInputKeys Key) {
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}
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void UWalkingStateComponent::Server_StartTrackMovement_Implementation(UTrackBuilderMovement* InMovement) {
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}
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void UWalkingStateComponent::Server_SetIsSliding_Implementation(bool isSliding) {
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}
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void UWalkingStateComponent::JumpPress() {
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}
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UWalkingStateComponent::UWalkingStateComponent() {
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this->SlidingEnabled = true;
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this->ShowDebug = false;
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this->SlideAngle = 70.00f;
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this->SlideAcceleration = 4.00f;
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this->MaxSlideSpeed = 750.00f;
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this->MaxClimbDistance = 50.00f;
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this->AudioSliding = NULL;
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this->IceSliding = NULL;
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this->AudioComponentSliding = NULL;
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this->AudioComponentIceSliding = NULL;
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}
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