16 lines
512 B
C++
Executable file
16 lines
512 B
C++
Executable file
#include "SimpleArmorDamageComponent.h"
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#include "Net/UnrealNetwork.h"
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void USimpleArmorDamageComponent::OnRep_ArmorDamageInfo(FArmorDamageInfo OldArmorDamageInfo) {
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}
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void USimpleArmorDamageComponent::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(USimpleArmorDamageComponent, ArmorDamageInfo);
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}
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USimpleArmorDamageComponent::USimpleArmorDamageComponent() {
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this->ArmorStrength = 10.00f;
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}
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