25 lines
784 B
C++
Executable file
25 lines
784 B
C++
Executable file
#include "SchematicBlueprintLibrary.h"
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void USchematicBlueprintLibrary::PriceSchematics(const TSet<USchematic*>& Schematics) {
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}
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void USchematicBlueprintLibrary::PriceAllSchematics(bool lockPrices) {
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}
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void USchematicBlueprintLibrary::LockSchematics(const TSet<USchematic*>& Schematics) {
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}
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bool USchematicBlueprintLibrary::HasAnyUnlockableSchematics(UObject* WorldContextObject, UPlayerCharacterID* characterID, TSet<USchematicCategory*>& Categories) {
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return false;
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}
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USchematicCategory* USchematicBlueprintLibrary::FindItemUpgradeSchematicCategory(UItemUpgrade* Upgrade) {
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return NULL;
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}
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void USchematicBlueprintLibrary::AddSkinSchematicCollectionToSettings(UItemSkinSchematicCollection* Collection) {
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}
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USchematicBlueprintLibrary::USchematicBlueprintLibrary() {
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}
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