19 lines
691 B
C++
Executable file
19 lines
691 B
C++
Executable file
#include "SawedOffShotgun.h"
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#include "DamageComponent.h"
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void ASawedOffShotgun::SetShockWaveDamageComponent(UDamageComponent* Component) {
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}
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ASawedOffShotgun::ASawedOffShotgun() {
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this->DamageComponent = CreateDefaultSubobject<UDamageComponent>(TEXT("DamageComponent"));
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this->ShockWaveDamageComponent = CreateDefaultSubobject<UDamageComponent>(TEXT("ShockwaveDamage"));
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this->FearFactorOnFire = 0.00f;
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this->FearFactorOnFireRadius = 500.00f;
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this->ShotgunJumpEnabled = false;
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this->ShotgunJumpForce = 4000.00f;
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this->ShockwaveEnabled = false;
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this->ShockWaveDistance = 250.00f;
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this->ShockWaveRadius = 100.00f;
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this->ShockWaveLength = 200.00f;
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}
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