11 lines
234 B
C++
Executable file
11 lines
234 B
C++
Executable file
#include "SavableDataAsset.h"
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FGuid USavableDataAsset::GetSavegameID() const {
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return FGuid{};
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}
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USavableDataAsset::USavableDataAsset() {
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this->EnableDangerousSaveGameIDEditing = false;
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this->BuildRestriction = NULL;
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}
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