DRG-Femboy-Voice/Source/FSD/Private/RivalBomb.cpp
2025-04-15 12:39:31 -07:00

41 lines
855 B
C++
Executable file

#include "RivalBomb.h"
#include "Net/UnrealNetwork.h"
void ARivalBomb::UpdateNodesOnStart() {
}
void ARivalBomb::SpawnDataCell() {
}
void ARivalBomb::OnRep_DataCellPickedUp() {
}
void ARivalBomb::OnMatchStarted() {
}
void ARivalBomb::OnDataCellPickedUp(bool Attached, FVector PrevScale) {
}
void ARivalBomb::DeactivateAllNodes(bool failed) {
}
void ARivalBomb::ActivateNewNode() {
}
void ARivalBomb::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(ARivalBomb, bDataCellPickedUp);
}
ARivalBomb::ARivalBomb() {
this->NodeHackTime = 14.00f;
this->NumNodesToHack = 3;
this->bDataCellPickedUp = false;
this->DataCell = NULL;
this->RivalBomb = NULL;
this->NodePositioning = NULL;
this->NodeCostCurve = NULL;
}