16 lines
605 B
C++
Executable file
16 lines
605 B
C++
Executable file
#include "PathfinderSplineSegmentCollisionComponent.h"
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void UPathfinderSplineSegmentCollisionComponent::UpdateFromSpline(USplineComponent* SplineComponent, int32 StartIndex) {
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}
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void UPathfinderSplineSegmentCollisionComponent::Update(const FVector& SplineStart, const FVector& SplineStartTangent, const FVector& SplineEnd, const FVector& SplineEndTangent) {
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}
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void UPathfinderSplineSegmentCollisionComponent::Clear() {
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}
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UPathfinderSplineSegmentCollisionComponent::UPathfinderSplineSegmentCollisionComponent() {
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this->Radius = 100.00f;
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this->CollisionType = PFCollisionType::SolidWalkable;
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}
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