DRG-Femboy-Voice/Source/FSD/Private/NoiseFunctionLibrary.cpp
2025-04-15 12:39:31 -07:00

31 lines
1,010 B
C++
Executable file

#include "NoiseFunctionLibrary.h"
void UNoiseFunctionLibrary::SphericalNoiseMovementComponent(UObject* WorldContextObject, USceneComponent* Component, FVector Center, float Radius, float Speed, float TimeOffset) {
}
void UNoiseFunctionLibrary::SphericalNoiseMovementActor(UObject* WorldContextObject, AActor* Actor, FVector Center, float Radius, float Speed, float TimeOffset) {
}
FVector UNoiseFunctionLibrary::NoiseSphere3D(UObject* WorldContextObject, float Time, float Radius) {
return FVector{};
}
FVector2D UNoiseFunctionLibrary::NoiseSphere2D(UObject* WorldContextObject, float Time, float Radius) {
return FVector2D{};
}
float UNoiseFunctionLibrary::Noise3D(UObject* WorldContextObject, float X, float Y, float Z) {
return 0.0f;
}
float UNoiseFunctionLibrary::Noise2D(UObject* WorldContextObject, float X, float Y) {
return 0.0f;
}
float UNoiseFunctionLibrary::Noise(UObject* WorldContextObject, float X) {
return 0.0f;
}
UNoiseFunctionLibrary::UNoiseFunctionLibrary() {
}