18 lines
511 B
C++
Executable file
18 lines
511 B
C++
Executable file
#include "MissionGenerationManager.h"
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TArray<UGeneratedMission*> UMissionGenerationManager::GetMissions(int32 Seed) {
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return TArray<UGeneratedMission*>();
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}
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UGeneratedMission* UMissionGenerationManager::GetMissionFromSeeds(int32 GlobalSeed, int32 MissionSeed) {
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return NULL;
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}
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TArray<UGeneratedMission*> UMissionGenerationManager::GetAvailableMissions() {
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return TArray<UGeneratedMission*>();
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}
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UMissionGenerationManager::UMissionGenerationManager() {
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this->ResetSelectedMission = false;
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}
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