38 lines
1.1 KiB
C++
Executable file
38 lines
1.1 KiB
C++
Executable file
#include "MicroMissileLauncher.h"
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void AMicroMissileLauncher::Server_SetIsCharging_Implementation(bool isCharging) {
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}
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void AMicroMissileLauncher::Server_SetChargedMissile_Implementation(bool isCharged) {
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}
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bool AMicroMissileLauncher::IsNextShotBuckShot() {
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return false;
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}
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int32 AMicroMissileLauncher::GetChargeCurrentFireCount() {
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return 0;
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}
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void AMicroMissileLauncher::All_SetChargedMissile_Implementation(bool isCharged) {
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}
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AMicroMissileLauncher::AMicroMissileLauncher() {
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this->ChargeTime = 2.00f;
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this->ChargeMaxFireCount = 9;
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this->BuckShotDelay = 2.00f;
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this->ShotDirectionHorizontalDegreeOffset = 0.00f;
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this->ShotDirectionVerticleDegreeOffset = 0.00f;
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this->FireMode = EMicroMissileLauncherFireMode::Normal;
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this->DisableHomingOnRelease = false;
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this->MaxHomingProjectiles = 0.00f;
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this->WPN_Fire_Empty_Mag = NULL;
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this->WPN_Fire_Level2 = NULL;
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this->WPN_Fire_Level2_Empty_Mag = NULL;
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this->WPN_Fire_Level3 = NULL;
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this->WPN_Fire_Level3_Empty_Mag = NULL;
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this->WPN_Mag_Feed = NULL;
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this->WPN_Mag_And_Barrel_Feed = NULL;
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this->ChargedMissileFireSound = NULL;
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}
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