DRG-Femboy-Voice/Source/FSD/Private/ItemUpgrade.cpp
2025-04-15 12:39:31 -07:00

41 lines
1 KiB
C++
Executable file

#include "ItemUpgrade.h"
#include "Templates/SubclassOf.h"
void UItemUpgrade::UnequipUpgrade(TSubclassOf<AActor> itemClass, AFSDPlayerState* PlayerState) {
}
TArray<FItemUpgradeStatText> UItemUpgrade::GetUpgradeStatTexts() const {
return TArray<FItemUpgradeStatText>();
}
FText UItemUpgrade::GetUpgradeName(UItemUpgrade* Upgrade) {
return FText::GetEmpty();
}
TArray<FCraftingCost> UItemUpgrade::GetUpgradeCost() const {
return TArray<FCraftingCost>();
}
FString UItemUpgrade::GetSourceName() {
return TEXT("");
}
FUpgradeValues UItemUpgrade::GetGenericUpgradedValue(TSubclassOf<AActor> Item, AFSDPlayerState* Player, UItemUpgrade* NewUpgradeClass) {
return FUpgradeValues{};
}
float UItemUpgrade::GetCreditsCost() const {
return 0.0f;
}
void UItemUpgrade::EquipUpgrade(TSubclassOf<AActor> itemClass, AFSDPlayerState* PlayerState) {
}
UItemUpgrade::UItemUpgrade() {
this->Cost = 0;
this->UseOldCost = false;
this->UpgradeTier = EUpgradeTiers::Tier_1;
this->upgradeClass = EUpgradeClass::Class_A;
this->Category = NULL;
}