24 lines
506 B
C++
Executable file
24 lines
506 B
C++
Executable file
#include "ItemData.h"
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#include "Templates/SubclassOf.h"
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UTexture2D* UItemData::GetPreviewImage() const {
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return NULL;
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}
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TSubclassOf<AActor> UItemData::GetPreviewActorClass() const {
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return NULL;
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}
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TArray<FCraftingCost> UItemData::GetCraftingCost() const {
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return TArray<FCraftingCost>();
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}
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UItemData::UItemData() {
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this->ItemID = NULL;
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this->IconLine = NULL;
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this->IconBG = NULL;
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this->IconDetailed = NULL;
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this->CreditCost = 0;
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this->RequiredCharacterLevel = 0;
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}
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