15 lines
349 B
C++
Executable file
15 lines
349 B
C++
Executable file
#include "HitReactionComponent.h"
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void UHitReactionComponent::PlayHitReaction() {
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}
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void UHitReactionComponent::OnDamageTaken(float Amount) {
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}
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UHitReactionComponent::UHitReactionComponent() {
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this->FirstHitReactBlendIn = 0.10f;
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this->OverrideHitReactBlendIn = 0.05f;
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this->AllowHitReactions = true;
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this->SkeletalMesh = NULL;
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}
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