98 lines
3.2 KiB
C++
Executable file
98 lines
3.2 KiB
C++
Executable file
#include "GoogleAnalyticsWrapper.h"
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void UGoogleAnalyticsWrapper::StartMissionPartyInfo(AFSDGameState* GameState) {
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}
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void UGoogleAnalyticsWrapper::SetShouldUpdateSchematicInformation() {
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}
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void UGoogleAnalyticsWrapper::ResetBoscoLoadout() {
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}
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void UGoogleAnalyticsWrapper::RecordTotalTimeHit(const FString& Key, const FString& Campaign, bool Rank, int32 Time) {
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}
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void UGoogleAnalyticsWrapper::RecordOpenScreen(const FString& Key, bool Rank) {
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}
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void UGoogleAnalyticsWrapper::RecordMachineEventEnd(const FString& EventName, bool WasCompleted, float completionTime) {
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}
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void UGoogleAnalyticsWrapper::RecordKickPlayer(const FString& reason, APlayerController* KickedPlayer) {
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}
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void UGoogleAnalyticsWrapper::RecordGAUserTiming(const FString& TimingCategory, const int32 TimingValue, const FString& TimingName) {
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}
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void UGoogleAnalyticsWrapper::RecordGaTreeOfVanityClaim(int32 NodeID) {
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}
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void UGoogleAnalyticsWrapper::RecordGASeasonLevelUp() {
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}
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void UGoogleAnalyticsWrapper::RecordGAMissionTotalTimeHit(const FString& Key, const FString& Campaign, bool Rank, int32 TotalTime, int32 Progress, int32 XP, int32 Credits) {
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}
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void UGoogleAnalyticsWrapper::RecordGAMissionTimeEvent(int32 Time) {
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}
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void UGoogleAnalyticsWrapper::RecordGAEvent(const FString& EventCategory, const FString& EventAction, const FString& EventLabel, const int32 EventValue, EFSDGoogleAnalyticsProperties Property) {
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}
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void UGoogleAnalyticsWrapper::RecordGADeepDiveStageHit(const FString& Key, bool Rank, int32 StageTime, int32 TimeSinceStartOfDive, int32 TotalTime, int32 NitraLeft) {
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}
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void UGoogleAnalyticsWrapper::RecordGaChallengeReroll(int32 ChallengeIndex, USeasonChallenge* Challenge) {
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}
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void UGoogleAnalyticsWrapper::RecordExtraFailInfo(const FString& MissionName, const FString& Stage, const FString& ExtraText) {
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}
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void UGoogleAnalyticsWrapper::RecordCustomGAEvent(const FString& EventCategory, const FString& EventAction, const FString& EventLabel, const int32 EventValue, const FString& TrackingId) {
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}
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void UGoogleAnalyticsWrapper::RecordContinuousDamage(AActor* DamageCauser) {
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}
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void UGoogleAnalyticsWrapper::RecordBossFightEnd(const FString& BossName, bool WasBossKilled, int32 BossKills) {
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}
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FString UGoogleAnalyticsWrapper::ProcessCampaignName(UClass* Campaign) {
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return TEXT("");
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}
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void UGoogleAnalyticsWrapper::PlayerLatejoin() {
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}
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void UGoogleAnalyticsWrapper::PlayerDropout() {
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}
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void UGoogleAnalyticsWrapper::OnPlayerLeaveBind(AFSDPlayerState* PlayerState) {
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}
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void UGoogleAnalyticsWrapper::OnPlayerJoinBind(AFSDPlayerState* PlayerState) {
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}
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void UGoogleAnalyticsWrapper::HandleMatchStarted() {
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}
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FString UGoogleAnalyticsWrapper::GetAnalyticsFText(FText Text) {
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return TEXT("");
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}
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void UGoogleAnalyticsWrapper::EndMissionPartyInfo() {
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}
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UGoogleAnalyticsWrapper::UGoogleAnalyticsWrapper() {
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this->LastUnlockedWeapons = TEXT("None");
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this->LastKnownClass = TEXT("None");
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this->BoscoLoadOut = TEXT("Bosco=;");
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this->WasCampaign = false;
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this->LastCampaignProgress = 0;
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this->WasLastCampaignMission = false;
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this->LastCampaignSize = 0;
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this->DiscordCommunityTrackingID = TEXT("UA-85959451-10");
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this->CommunityGoalsTrackingID = TEXT("UA-85959451-12");
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this->ShouldUpdateSchematicTrackingInformation = true;
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}
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