16 lines
532 B
C++
Executable file
16 lines
532 B
C++
Executable file
#include "FlyingEnemyDeepPathfinderCharacter.h"
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void AFlyingEnemyDeepPathfinderCharacter::TriggerFrozenRagdoll() {
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}
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void AFlyingEnemyDeepPathfinderCharacter::OnFreezeImpact(UPrimitiveComponent* HitComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, FVector NormalImpulse, const FHitResult& Hit) {
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}
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AFlyingEnemyDeepPathfinderCharacter::AFlyingEnemyDeepPathfinderCharacter() {
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this->FrozenMaterial = NULL;
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this->FrozenAsset = NULL;
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this->FrozenDeathSound = NULL;
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this->FrozenDeathparticles = NULL;
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}
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