DRG-Femboy-Voice/Source/FSD/Private/FakePhysicsProjectile.cpp
2025-04-15 12:39:31 -07:00

22 lines
757 B
C++
Executable file

#include "FakePhysicsProjectile.h"
#include "Net/UnrealNetwork.h"
void AFakePhysicsProjectile::SphereBeginOverlap(UPrimitiveComponent* OverlappedComp, AActor* Other, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult& SweepResult) {
}
void AFakePhysicsProjectile::OnRep_PosVel(const FFakeMoveState& NewPosVel) {
}
void AFakePhysicsProjectile::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFakePhysicsProjectile, PosVel);
}
AFakePhysicsProjectile::AFakePhysicsProjectile() {
this->MoveSettings = NULL;
this->InitialSpeed = 1000.00f;
this->DampOmega = 50.00f;
this->SyncTime = 0.00f;
}