DRG-Femboy-Voice/Source/FSD/Private/FakePhysicsMover.cpp
2025-04-15 12:39:31 -07:00

29 lines
853 B
C++
Executable file

#include "FakePhysicsMover.h"
#include "Components/SceneComponent.h"
#include "Net/UnrealNetwork.h"
void AFakePhysicsMover::Teleport(const FVector& Pos, const FVector& Vel) {
}
void AFakePhysicsMover::OnRep_PosVel(const FFakeMoveState& NewPosVel) {
}
void AFakePhysicsMover::OnRep_MoveSettings(const UFakeMoverSettings* NewMoveSettings) {
}
void AFakePhysicsMover::ApplyImpulse(const FVector& Impulse) {
}
void AFakePhysicsMover::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFakePhysicsMover, PosVel);
DOREPLIFETIME(AFakePhysicsMover, MoveSettings);
}
AFakePhysicsMover::AFakePhysicsMover() {
this->Root = CreateDefaultSubobject<USceneComponent>(TEXT("Root"));
this->MoveSettings = NULL;
this->SyncTime = 0.00f;
}