DRG-Femboy-Voice/Source/FSD/Private/FadeScreenSubSystem.cpp
2025-04-15 12:39:31 -07:00

30 lines
925 B
C++
Executable file

#include "FadeScreenSubSystem.h"
bool UFadeScreenSubSystem::IsScreenFadingToBlack(UObject* WorldContext) {
return false;
}
bool UFadeScreenSubSystem::IsScreenFadingFromBlack(UObject* WorldContext) {
return false;
}
bool UFadeScreenSubSystem::IsScreenFading(UObject* WorldContext) {
return false;
}
float UFadeScreenSubSystem::GetCurrentFadeAmount() const {
return 0.0f;
}
void UFadeScreenSubSystem::FadeScreenToBlack(UObject* WorldContext, float FadeTime, float Delay, bool ResetExistingFades, bool CapFramerate, bool FadeWorldOnly, bool ToSpaceRig, UTexture* LoadingImage) {
}
void UFadeScreenSubSystem::FadeScreenFromBlack(UObject* WorldContext, float FadeTime, float Delay, bool ResetExistingFades, bool CapFramerate, bool FadeWorldOnly, bool ToSpaceRig) {
}
void UFadeScreenSubSystem::BlackoutScreen(UObject* WorldContext, bool FadeWorldOnly) {
}
UFadeScreenSubSystem::UFadeScreenSubSystem() {
}