39 lines
616 B
C++
Executable file
39 lines
616 B
C++
Executable file
#include "FSDUserWidget.h"
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void UFSDUserWidget::SetOpacity(float alpha) {
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}
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void UFSDUserWidget::ScaleByBaseResolution() {
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}
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void UFSDUserWidget::Refresh() {
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}
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bool UFSDUserWidget::HasCharacter() {
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return false;
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}
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float UFSDUserWidget::GetOpacity() const {
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return 0.0f;
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}
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AFSDPlayerState* UFSDUserWidget::GetFSDPlayerState() {
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return NULL;
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}
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AItem* UFSDUserWidget::GetEquippedItem() const {
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return NULL;
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}
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float UFSDUserWidget::GetBaseResolutionScale() const {
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return 0.0f;
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}
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UFSDUserWidget::UFSDUserWidget() : UUserWidget(FObjectInitializer::Get()) {
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this->Character = NULL;
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}
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