10 lines
312 B
C++
Executable file
10 lines
312 B
C++
Executable file
#include "FSDCloudLoadSave.h"
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#include "FSDCloudSaveHandler.h"
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void UFSDCloudLoadSave::StartCloudLoadAll(UObject* WorldContextObject, int32 Index, int32 Offset) {
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}
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UFSDCloudLoadSave::UFSDCloudLoadSave() {
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this->CloudSaveHandler = CreateDefaultSubobject<UFSDCloudSaveHandler>(TEXT("CloudSaveHandler"));
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}
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