14 lines
375 B
C++
Executable file
14 lines
375 B
C++
Executable file
#include "EnemyShowroomController.h"
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void UEnemyShowroomController::PlayAttack(UAnimSequenceBase* Animation) {
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}
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UEnemyShowroomController* UEnemyShowroomController::DisplayEnemy(UObject* WorldContextObject, TSoftClassPtr<AEnemyShowroomItem> EnemyPreviewActor) {
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return NULL;
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}
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UEnemyShowroomController::UEnemyShowroomController() {
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this->EnemyInstance = NULL;
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}
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