DRG-Femboy-Voice/Source/FSD/Private/EnemyLineOfSightComponent.cpp
2025-04-15 12:39:31 -07:00

20 lines
446 B
C++
Executable file

#include "EnemyLineOfSightComponent.h"
bool UEnemyLineOfSightComponent::HasLineOfSight() const {
return false;
}
bool UEnemyLineOfSightComponent::GetIsDetecting() const {
return false;
}
void UEnemyLineOfSightComponent::AsyncTrace() {
}
UEnemyLineOfSightComponent::UEnemyLineOfSightComponent() {
this->OwnerMesh = NULL;
this->LoSInterval = 0.10f;
this->LoSIntervalVariance = 0.10f;
this->AutoSetupOwnerMesh = true;
}