DRG-Femboy-Voice/Source/FSD/Private/CommunityGoal.cpp
2025-04-15 12:39:31 -07:00

48 lines
1.2 KiB
C++
Executable file

#include "CommunityGoal.h"
float UCommunityGoal::TotalTierProgress(float Value, int32 Members) {
return 0.0f;
}
float UCommunityGoal::TierValue(ECommunityGoalTier Tier, float Value, int32 Members) {
return 0.0f;
}
float UCommunityGoal::TierProgress(ECommunityGoalTier Tier, float Value, int32 Members) {
return 0.0f;
}
float UCommunityGoal::TierGoal(ECommunityGoalTier Tier, int32 Members) {
return 0.0f;
}
int32 UCommunityGoal::RewardTier(float Value, int32 Members) {
return 0;
}
void UCommunityGoal::IncrementGoal(UObject* WorldContext, float Value) const {
}
FText UCommunityGoal::GoalToText(ECommunityGoalType StatType, float Value) {
return FText::GetEmpty();
}
FText UCommunityGoal::GetCategoryTitle() const {
return FText::GetEmpty();
}
bool UCommunityGoal::AreTiersInitialized() const {
return false;
}
UCommunityGoal::UCommunityGoal() {
this->TierValuesAreInitialized = false;
this->Active = false;
this->Category = NULL;
this->CommunityGoalType = ECommunityGoalType::Float;
this->GoalPerMemberTier1 = 0.00f;
this->GoalPerMemberTier2 = 0.00f;
this->GoalPerMemberTier3 = 0.00f;
this->RewardSetup = NULL;
}