19 lines
462 B
C++
Executable file
19 lines
462 B
C++
Executable file
#include "CoilGunTrailSegment.h"
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#include "Net/UnrealNetwork.h"
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void ACoilGunTrailSegment::OnRep_EffectsLife() {
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}
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void ACoilGunTrailSegment::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(ACoilGunTrailSegment, EffectsLife);
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}
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ACoilGunTrailSegment::ACoilGunTrailSegment() {
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this->EffectsLife = 0.00f;
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this->DeactivationTime = 0.50f;
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}
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