12 lines
332 B
C++
Executable file
12 lines
332 B
C++
Executable file
#include "CharacterShowroomController.h"
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UCharacterShowroomController* UCharacterShowroomController::DisplayCharacter(UObject* WorldContextObject, UPlayerCharacterID* characterID, UShowroomCameraKey* Key) {
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return NULL;
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}
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UCharacterShowroomController::UCharacterShowroomController() {
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this->CharacterInstance = NULL;
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}
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