7 lines
221 B
C++
Executable file
7 lines
221 B
C++
Executable file
#include "AnimNotifyState_SpawnSkinnedMesh.h"
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UAnimNotifyState_SpawnSkinnedMesh::UAnimNotifyState_SpawnSkinnedMesh() {
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this->ItemCategory = EItemCategory::PrimaryWeapon;
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this->UseFirstPersonComponent = false;
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}
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