10 lines
278 B
C++
Executable file
10 lines
278 B
C++
Executable file
#include "AnimNotifyState_SpawnMesh.h"
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UAnimNotifyState_SpawnMesh::UAnimNotifyState_SpawnMesh() {
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this->Mesh = NULL;
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this->HasOverrideMaterial = false;
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this->OverrideMaterial = NULL;
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this->OverrideMaterialSlot = 0;
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this->UseFirstPersonComponent = false;
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}
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