22 lines
767 B
C++
Executable file
22 lines
767 B
C++
Executable file
#include "AIPlayerControlComponent.h"
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#include "ControlEnemyUsable.h"
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UAIPlayerControlComponent::UAIPlayerControlComponent() {
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this->SpeedTarget = 250.00f;
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this->SpeedMin = 50.00f;
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this->SpeedMax = 400.00f;
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this->AccelerationBase = 500.00f;
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this->AccelerationMultiplier = 1.00f;
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this->DecelerationMultiplier = 0.35f;
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this->AccelerationOnSlopeMultiplier = 1.50f;
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this->DecelerationOnSlopeMultiplier = 1.30f;
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this->InitialConnectionBlendTime = 0.30f;
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this->GetOnMontageAI = NULL;
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this->GetOnMontagePlayer = NULL;
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this->LetGoMontageAI = NULL;
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this->LetGoMontagePlayer = NULL;
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this->GetOnShout = NULL;
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this->LetGoShout = NULL;
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this->Usable = CreateDefaultSubobject<UControlEnemyUsable>(TEXT("Usable"));
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}
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