DRG-Femboy-Voice/Source/FSD/Public/SeasonChallenge.h
2025-04-15 12:39:31 -07:00

62 lines
2 KiB
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "ChallengeVariation.h"
#include "SavableDataAsset.h"
#include "Templates/SubclassOf.h"
#include "TrackedStatInfo.h"
#include "SeasonChallenge.generated.h"
class UCampaign;
class USeasonChallenge;
class UTexture2D;
UCLASS(Blueprintable)
class USeasonChallenge : public USavableDataAsset {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText ChallengeText;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UTexture2D> Icon;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UTexture2D> IconOutlined;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FLinearColor Color;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FTrackedStatInfo> TrackedStats;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FChallengeVariation> Variations;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 NumberOfChoices;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float ChallengeWeight;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bIsSpecialChallenge;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 MaxOccurences;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
USeasonChallenge* ChallengeAfterMaxOccurences;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<TSubclassOf<UCampaign>> RequiredCampaigns;
USeasonChallenge();
UFUNCTION(BlueprintCallable, BlueprintPure)
UTexture2D* GetIconOutlined();
UFUNCTION(BlueprintCallable, BlueprintPure)
UTexture2D* GetIcon();
};