62 lines
2 KiB
C++
Executable file
62 lines
2 KiB
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/NoExportTypes.h"
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#include "ChallengeVariation.h"
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#include "SavableDataAsset.h"
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#include "Templates/SubclassOf.h"
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#include "TrackedStatInfo.h"
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#include "SeasonChallenge.generated.h"
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class UCampaign;
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class USeasonChallenge;
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class UTexture2D;
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UCLASS(Blueprintable)
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class USeasonChallenge : public USavableDataAsset {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FText ChallengeText;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TSoftObjectPtr<UTexture2D> Icon;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TSoftObjectPtr<UTexture2D> IconOutlined;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FLinearColor Color;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<FTrackedStatInfo> TrackedStats;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<FChallengeVariation> Variations;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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int32 NumberOfChoices;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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float ChallengeWeight;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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bool bIsSpecialChallenge;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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int32 MaxOccurences;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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USeasonChallenge* ChallengeAfterMaxOccurences;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<TSubclassOf<UCampaign>> RequiredCampaigns;
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USeasonChallenge();
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UFUNCTION(BlueprintCallable, BlueprintPure)
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UTexture2D* GetIconOutlined();
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UFUNCTION(BlueprintCallable, BlueprintPure)
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UTexture2D* GetIcon();
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};
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