DRG-Femboy-Voice/Source/FSD/Private/EnemyAnimInstance.cpp
2025-04-15 12:39:31 -07:00

25 lines
532 B
C++
Executable file

#include "EnemyAnimInstance.h"
bool UEnemyAnimInstance::IsSlotPlayingAnyAnimation(FName SlotNodeName) const {
return false;
}
bool UEnemyAnimInstance::IsNotAttacking() const {
return false;
}
bool UEnemyAnimInstance::IsDead() const {
return false;
}
USkeletalMeshComponent* UEnemyAnimInstance::GetSkeletalMesh() const {
return NULL;
}
UEnemyAnimInstance::UEnemyAnimInstance() {
this->IsAttacking = false;
this->IsAlive = true;
this->RandomStartPosition = 0.78f;
this->HealthComponent = NULL;
}