DRG-Femboy-Voice/Source/FSD/Private/DamageConversionUpgrade.cpp
2025-04-15 12:39:31 -07:00

15 lines
500 B
C++
Executable file

#include "DamageConversionUpgrade.h"
#include "Templates/SubclassOf.h"
FUpgradeValues UDamageConversionUpgrade::GetUpgradedValue(TSubclassOf<AActor> Item, TSubclassOf<AActor> upgradedItem, AFSDPlayerState* Player, UDamageClass* NewDamageClass) {
return FUpgradeValues{};
}
UDamageConversionUpgrade::UDamageConversionUpgrade() {
this->DamageClass = NULL;
this->ConversionPercentage = 0.50f;
this->DamageIsAdded = false;
this->RequiredClass = NULL;
this->Condition = NULL;
}