#pragma once #include "CoreMinimal.h" #include "Kismet/BlueprintFunctionLibrary.h" #include "MissionFunctionLibrary.generated.h" UCLASS(Blueprintable) class FSD_API UMissionFunctionLibrary : public UBlueprintFunctionLibrary { GENERATED_BODY() public: UMissionFunctionLibrary(); UFUNCTION(BlueprintCallable) static int32 GetGlobalMissionSeed(); };