#pragma once #include "CoreMinimal.h" #include "LevelGenerationCarver.h" #include "LevelGenerationCarverLists.generated.h" USTRUCT(BlueprintType) struct FLevelGenerationCarverLists { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TArray Carvers; FSD_API FLevelGenerationCarverLists(); };