#pragma once #include "CoreMinimal.h" #include "EChatMessageType.h" #include "FSDLocalizedChatMessage.generated.h" USTRUCT(BlueprintType) struct FFSDLocalizedChatMessage { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) EChatMessageType MsgType; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FString Sender; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FText Msg; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TArray Arguments; FSD_API FFSDLocalizedChatMessage(); };