#pragma once #include "CoreMinimal.h" #include "Kismet/KismetArrayLibrary.h" #include "FSDKismetArrayExtensionFunctions.generated.h" UCLASS(Blueprintable) class UFSDKismetArrayExtensionFunctions : public UKismetArrayLibrary { GENERATED_BODY() public: UFSDKismetArrayExtensionFunctions(); UFUNCTION(BlueprintCallable, BlueprintPure) static void Array_GetRandom(const TArray& TargetArray, int32& Item); };