#include "WeightRoomSelectorLibrary.h" void UWeightRoomSelectorLibrary::SetupWeightedRoomSelector(FWeightedRoomSelector& Target, TArray& Rooms) { } URoomGenerator* UWeightRoomSelectorLibrary::SelectRandomRoom(FWeightedRoomSelector& Target, FRandomStream& RandomStream) { return NULL; } URoomGenerator* UWeightRoomSelectorLibrary::GetRandomRoom(TArray& Rooms, bool removeChosenRoom, FRandomStream& RandomStream) { return NULL; } UWeightRoomSelectorLibrary::UWeightRoomSelectorLibrary() { }