#include "UpgradeValues.h" FUpgradeValues::FUpgradeValues() { this->BaseValue = 0.00f; this->UpgradedValue = 0.00f; this->UpgradedPercentageValue = 0.00f; this->OldUpgradedValue = 0.00f; this->OldUpgradedPercentageValue = 0.00f; this->CurrentValue = 0.00f; this->CalculationType = EUpgradeCalucationType::Additive; this->PreviewStatus = EItemPreviewStatus::Normal; }