#include "TwoFacetDynamicIcon.h" void UTwoFacetDynamicIcon::UpdatePreview() { } UTwoFacetDynamicIcon::UTwoFacetDynamicIcon() { this->Primary1Texture_BasePoint = 0.00f; this->Primary1Texture_Contrast = 0.00f; this->Primary2Texture_BasePoint = 0.00f; this->Primary2Texture_Contrast = 0.00f; this->PreviewInstance = NULL; }