#include "TunnelParameters.h" UTunnelParameters::UTunnelParameters() { this->PathfinderNoise = NULL; this->PathZPenalty = 0.00f; this->PathDirectionPenalty = 0.00f; this->PathEntranceAnglePenalty = 0.00f; this->ObstacleCostScale = 1.00f; this->AllowBlockedEntrances = false; this->PickBestMatchingEntrance = false; }