#include "SonyInputSettings.h" FSonyInputSettings::FSonyInputSettings() { this->MotionControlEnabled = false; this->MotionControlXSensitivity = 0.00f; this->MotionControlYSensitivity = 0.00f; this->MotionControlPrecisionMode = false; this->MotionControlSalute = false; this->MotionControlFlight = false; this->MotionXMapping = ESonyControllerMotionMapping::Yaw; this->AdaptiveTriggersEnabled = false; this->ControllerSpeakerVolume = 0.00f; this->ControllerSpeakerMissionControl = false; this->ControllerSpeakerSalute = false; this->ControllerSpeakerFlare = false; this->ControllerSpeakerMineralCollection = false; this->TouchPadTerrainScannerEnabled = false; this->TouchPadTerrainScannerXSensitivity = 0.00f; this->TouchPadTerrainScannerYSensitivity = 0.00f; this->TouchPadTerrainScannerZoomSensitivity = 0.00f; this->TouchPadGesturesEnabled = false; this->ControllerLightMode = ESonyControllerLightMode::Disabled; }