#include "ShootingPlantAnimInstance.h" UShootingPlantAnimInstance::UShootingPlantAnimInstance() { this->Target = NULL; this->Yaw = 0.00f; this->MappedYaw = 0.00f; this->Pitch = 0.00f; this->YawSpeed = 1.00f; this->PitchSpeed = 1.00f; this->IsVisible = false; this->LookingLeft = false; this->LookingRight = false; }