#include "ReflectionHitscanUpgrade.h" #include "Templates/SubclassOf.h" FUpgradeValues UReflectionHitscanUpgrade::GetUpgradedValue(TSubclassOf Item, AFSDPlayerState* Player, EReflectionHitscanUpgradeType NewUpgradeType) { return FUpgradeValues{}; } UReflectionHitscanUpgrade::UReflectionHitscanUpgrade() { this->upgradeType = EReflectionHitscanUpgradeType::ReflectionCount; }