#include "PlasmaCarbineUpgrade.h" #include "Templates/SubclassOf.h" FUpgradeValues UPlasmaCarbineUpgrade::GetUpgradedValue(TSubclassOf Item, AFSDPlayerState* Player, EPlasmaCarbineUpgrades NewUpgradeType) { return FUpgradeValues{}; } UPlasmaCarbineUpgrade::UPlasmaCarbineUpgrade() { this->upgradeType = EPlasmaCarbineUpgrades::RateOfFireBoostOnFullShield; }