#include "PlasmaCarbine.h" void APlasmaCarbine::ApplyShieldDamage_Implementation() { } APlasmaCarbine::APlasmaCarbine() { this->RateOfFireBoostOnFullShield = 1.00f; this->RemoveShieldOnOverheat = false; this->RemoveShieldOnReload = false; this->HeatEffectsThreshold = 50.00f; this->FP_CharacterOverheatEndMontage = NULL; this->TP_CharacterOverheatEndMontage = NULL; this->WPN_ItemOverheatEndMontage = NULL; this->FP_CharacterReloadEndMontage = NULL; this->TP_CharacterReloadEndMontage = NULL; this->WPN_ItemReloadEndMontage = NULL; }