#include "LineSegmentCarverComponent.h" ULineSegmentCarverComponent::ULineSegmentCarverComponent() { this->LinePoints.AddDefaulted(2); this->Visible = true; this->Layer = 0; this->Cielingheight = 10000.00f; this->FloorDepth = 0.00f; this->CeilingNoiseOverride = NULL; this->WallNoiseOverride = NULL; this->FloorNoiseOverride = NULL; this->UseDetailNoise = true; }