#include "LevelGenerationCarverComponent.h" ULevelGenerationCarverComponent::ULevelGenerationCarverComponent() { this->MeshCarver = NULL; this->ConvexCarver = NULL; this->StaticMeshCarver = NULL; this->TerrainMaterial = NULL; this->Filter = ECarveFilterType::ReplaceAll; this->ConvexExpensiveNoise = 0.00f; this->CarveCellSize = CarveOptionsCellSize::CARVE_CELL_SIZE_50; this->PreviewEnabled = true; this->CarvingDisabled = false; this->SelfActivate = false; }