#include "ItemData.h" #include "Templates/SubclassOf.h" UTexture2D* UItemData::GetPreviewImage() const { return NULL; } TSubclassOf UItemData::GetPreviewActorClass() const { return NULL; } TArray UItemData::GetCraftingCost() const { return TArray(); } UItemData::UItemData() { this->ItemID = NULL; this->IconLine = NULL; this->IconBG = NULL; this->IconDetailed = NULL; this->CreditCost = 0; this->RequiredCharacterLevel = 0; }